using System;
using System.ComponentModel;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using Microsoft.Xna.Framework;
using System.Collections.ObjectModel;
using System.Windows.Forms;

namespace XNAComponentsTemplate
{
    public partial class GameComponentComponent
    {
        private Collection<MenuItem> items;

        public Collection<MenuItem> Items
        {
            get { return items; }
            set { items = value; }
        }

        public void Initialize()
        {
        }


        public void Update(GameTime gameTime)
        {
        }

    }
}
